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24 Courses

Coding Your Own Video Game With Roblox-YXU-2021-06
YXU (London) Courses
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Teacher: Instructor YXU

Coding Your Own Video Game With Roblox-YXU-2021-06

This course is designed to help students recognize the thought processes when they are formulating and solving problems to be carried out by a computer or device. These processes will help students become better at analyzing problems when they are coding. 

Introduction to Computational Thinking-YXU-2021-05
YXU (London) Courses
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Teacher: Instructor YXU

Introduction to Computational Thinking-YXU-2021-05

Introduction to Computational Thinking

Ages and Qualifications: 13 to 17 with no prior experience

This course is designed to help students recognize the thought processes when they are formulating and solving problems to be carried out by a computer or device. These processes will help students become better at analyzing problems when they are coding. 

Computational thinking is the thought processes involved in formulating problems and their solutions so that the solutions are represented in a form that can be effectively carried out by an information-processing agent. Four of these thoughts processes will be addressed during this workshop: decomposition, pattern recognition, abstraction, and algorithms.  This workshop will focus on tackling problems using these thoughts processes and carrying-out solutions using a block-based coding language: Scratch 3. Participants will think analytically, design, and code in real time and will have an opportunity to share their knowledge with others. No prior programming experience is required to attend this online class.  

At the end of the workshop, students will be able to: 

  • Understand why computational thinking is pertinent when programming but also in their daily lives. 
  • Decompose problems in smaller sub-problems. 
  • Recognize patterns in problems facilitating decomposition, save time and make their code more efficient. 
  • Use abstraction to remove unnecessary details while solving a problem. 
  • Use algorithms to create a series of steps to produce pseudocode and code.  
  • Identify and use various coding mechanisms to make their code more efficient, including loops, variables, functions and lists.

Learn to Program with Micro:bit-YXU-2021-04
YXU (London) Courses
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Teacher: Instructor YXU

Learn to Program with Micro:bit-YXU-2021-04

Ages: 8-12 years old

Description:

A micro:bit is a pocket sized little computer that runs the code the boys create using the Microsoft Makecode platform.

The boys will be required to think analytically, design, play, and code in real-time and will have an opportunity to share their knowledge with others. No prior programming experience is required to participate in this online class

mBlock Creating Smart Objects through Code-YXU-2021.03
YXU (London) Courses
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Teacher: Colin McCleanTeacher: Instructor YXU

mBlock Creating Smart Objects through Code-YXU-2021.03

Ages: 8-12 years old

Description:

Maybe you own a smart speaker such as Google Home or Alexa at home. How does it work? In this workshop, you will use mBlock, a block-based language (derived from Scratch), with many extensions to create smart objects that will improve your life at home. This field of computer science is called “the Internet of Things” or IoT. You will use cognitive services, climate data, video sensing, text to speech, and translation services to design fun and interactive inventions.